

“You want to find out what is happening with the characters in the story.” “Our gameplay is … much different from Candy Crush since our metagame is so different,” Elovikov said. Playrix’s rivals include Activision Blizzard’s King, which makes Candy Crush Saga, and Jam City, which makes titles that include Cookie Jam. “For us, the release is only the beginning.” “Homescapes started with a small team of 10 people, but it quickly grew to around 60 to 80 people,” Elovikov said. A lot of the work went into creating three protagonists with more than 30 supporting characters, whose stories stretch across hundreds of chapters.

Which is why Homescapes may be the next match-3 puzzle game to eat up your time, but you'll want to play it with the sound off.The free-to-play offering took about 18 months for Playrix’s team to build, in contrast to four years for Gardenscapes. That part doesn't really make a lot of sense, and it's really odd because this can be pretty noisy. The biggest downside is this one new aspect that's rather annoying: When you finish a puzzle, your on-screen companion will clap his hands at you even if you don't move on to the next part. There are also times when a level will have multiple parts, and you have to complete one to move onto the next, and only by solving all will you get your precious stars. For starters, you don't need to match special icons to activate them - you can tap them twice instead. But while the interior decorating parts of this are limited, and really only motivate you to keep going, the puzzle parts add some fun new mechanics to this familiar puzzle type. You then use these stars to buy new furnishings for your childhood home, or to perform such tasks as sweeping the floor. In Homescapes, you have to match three or more of the same kind and color items so you can clear the board and earn stars.

While adding a home decorating component doesn't really make this more fun, this match-3 puzzle game does have some new mechanics that make it stand out a little.
